Design, Visual Concepting & Art Direction

(In) (No)
Particular) ((Order)

Visual Direction, Digital Worlds, and Other Obsessions
Currently art director at Journee.ai, Studied at: Hyper Island , CV is here,  LinkedIn link for nerds

I use Unreal Engine - TouchDesigner - Blender - Adobe suite & Figma - BUT my current playground is AI


Background in art, vr, fashion, 3D & design. I speak multiple languages and am overall rather fun to work with. Open to any fun project - always.
Please book a call via p.leparskaya@gmail.com




SHROOM VR



DIPLOMA PROJECT

Project I have been working on at Hypr10 

Shroom is a VR creativity tool heavily inspired by mushrooms and the way they form mycelial networks
Connect nodes to form mind maps, brainstorm, and ideate, aided by AI for faster creative processes

VR standalone app developed in Unreal Engine together with Cameron Almqvist, Axel Undin and Jesaiah Wåhlström 

+ some explorations I did for the project (Blender)